All products featured on WIRED are independently selected by our editors. However, we may receive compensation from retailers and/or from purchases of products through these links. Andrew Bujalski’s ...
Now that everyone of means walks around with a pocket computer that can access most human knowledge in a matter of seconds, it might be tough for some to recall a time in which computing was the ...
When you visit the History of Computer Chess exhibit at the Computer History Museum in Mountain View, California, the first machine you see is “The Turk.” In 1770, a Hungarian engineer and diplomat ...
Andrew Bujalski is neither a computer whiz nor a chess genius. “I was never any good at chess, never had the discipline to get better, and don’t have any openings memorized or anything like that. Any ...
The use of artificial intelligence in chess began in 1951 when Alan Turing, creator of the Turing Test, developed the first algorithm capable of playing chess. A few years later, in 1957, the first ...
As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...
Perhaps the molasses-slow, mockumentary-ish “Computer Chess” will connect with a small but rabid community. The critical buzz for writer-director Andrew Bujalski’s (“Beeswax”) latest suggests as much.
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