Display 2D Points and Lines Using OpenGL {#xyl_display_opengl-display-2d-points-and-lines-using-opengl align="center"} XYL_DISPLAY_OPENGL is a C++ program which reads ...
TRIANGULATION_DISPLAY_OPENGL is a C++ program which reads the name of two data files defining a triangulation, reads the data, and displays the triangulation using OpenGL. The files defining the ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
A GPU [Ref 1], Graphics Processing Unit, is a graphics processing core that will be present on any of the embedded processors targeted for multimedia applications. These are also available in most of ...
With two decades of programming experience across multiple languages and platforms, expert game developer and console porting programmer Michael Dunsky guides you through the intricacies of character ...
Graphics programming can be tedious. Linking against large 3-D libraties increases compilation time. Because a lot of fine tuning is often necessary for everything to look perfect, stretches of minor ...
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