Since it launched in 2016, Vulkan has been positioned as a DirectX killer. It’s been a slow start, but the open software interface has gained a lot of momentum over the past six years, showing up in ...
You may have noticed while you're launching BG3 in the Larian Launcher that you're given a choice on whether or not to launch the game using Vulkan or DirectX 11. If you're unsure what these mean or ...
OpenGLの後継となるグラフィックAPI「Vulkan」について、Khronos Groupが「Vulkan 1.0」を正式に策定しました。LowレベルAPIとしてはDirectX 12以上に汎用性が高いため期待されるVulkanに関して、ベンチマークテストが行われて課題が浮き彫りになっています。 Vulkan ...
API Performance: Vulkan vs OpenGL vs DirectX12 API Performance: Vulkan vs OpenGL vs DirectX12 With BasemarkGPU we focus on the Windows 10 and 11 platform and see what that brings us in performance as ...
API Performance: Vulkan vs OpenGL vs DirectX12 API Performance: Vulkan vs OpenGL vs DirectX12 With BasemarkGPU we focus on the Windows 10 and 11 platform and see what that brings us in performance as ...
The PC release of Baldurs Gate 3 brings with it several options. Players can change their graphical quality and adjust gameplay settings per their preferences at any time in-game. On the topic of ...
Baldur's Gate 3 is now out on PC. The game supports two APIs: Vulkan and Microsoft's DirectX 11. Since the difference between these two libraries isn't clear, many gamers are confused about what this ...
Over the last few years, numerous video games have started offering players the option of switching between graphics APIs for better compatibility and smoother performance. Baldur’s Gate 3 is no ...
The new Vulkan API from Khronos officially unveiled today, and it promises to bring low-overhead gaming to mobile developers in a cross-platform, cross-GPU way. Share on Facebook (opens in a new ...
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